VR Build Lab

November 14th—16th, 2026

Digital Media & Technology

VR Build Lab

Hosted by ELIXR Simulations + TECHNATION

Got Unity skills? 3D chops? A portfolio you want to level up? Come build something real. VR Build Lab is a free, hands-on challenge for post-secondary students ready to put their development or digital art skills to work in VR. Learn free-roam VR and AI-assisted workflows, team up to tackle a real-world industry challenge, and build a working prototype you can add to your portfolio. The event includes virtual training on November 6 and a two-day in-person build in Edmonton on November 14–15, ending with industry judging and cash prizes for the top teams. Applications close October 28. Space is limited.

Got Unity skills? 3D chops? A portfolio you want to level up? Come build something real.

VR Build Lab is a free, hands-on weekend for post-secondary students who already have some experience with development, real-time engines or digital art and want to push those skills into VR.

You’ll learn how free-roam VR works, get introduced to new development and AI-assisted workflows, then team up to tackle a real-world industry challenge. Over the weekend, you’ll build, test, break, fix and present a working VR prototype — something tangible you can actually add to your portfolio.

At the end, teams will pitch their builds to industry judges, with cash prizes for the top solutions. You’ll also get the chance to meet people working in XR, see how immersive technology is being used outside gaming, and get hands-on with tools and workflows you may not have had access to before.

VR Build Lab takes place in Edmonton, so we’re looking for students who are available to participate locally for the in-person build weekend.

The Details

Virtual Training: November 6, 2026 | 12:00–5:00 PM
In-Person Build Lab: November 14–15, 2026 | 10:00 AM–6:00 PM
Location: Edmonton, Alberta
Cost: Free to participate

The virtual session will get you ready for the build weekend, including an introduction to the technology, tools and challenge. You’ll then have a week to start thinking through your approach before coming together in Edmonton for the two-day build.

Participants must be available for all three sessions.

Who should apply?

We’re looking for post-secondary students who are already familiar with some of the tools and skills below and are comfortable jumping into a fast-paced team build:

Unity, Unreal Engine or other real-time engines

Programming and software development

3D modelling, digital art, animation or asset creation

XR development, SDKs or immersive technologies

Collaborative development and project-based work

You don’t need to be a VR expert — that’s part of what you’ll learn. But because the build happens over a short period of time, this experience is best suited to students who already have a solid foundation and are ready to apply their skills quickly.

The goal is that you leave the weekend with new technical experience, industry connections, and a finished project you can actually show-off.

Applications are open until October 28, 2026. Space is limited, and participants will be selected based on their existing skills and experience. You must be available for the virtual session and both in-person days to participate.

DateNovember 14th—16th, 2026
Time5:00 PM - 1:00 AM
LocationEdmonton